3D Game Modeling

Sculpted in ZBrush and composited in Photoshop

"Goldfish-Powered Trolley" Game Prop

Triangles: 10.9k
Vertices: 6k

Created using Autodesk Maya, Substance Painter, and ZBrush.

"Busted Mailbox" Game Prop

Triangles: 1.5k
Vertices: 811

Created using Autodesk Maya, Substance Painter, and ZBrush.

"Mahlo" Senior Project

An RPG town built and programmed in the Unity Engine. For more information, visit its dedicated page here.